Changelog

Everything that changed in the client and the launcher, release by release.

Game: 3 releases

  • Game v1.0.0

    Published

    Performance

    • Feature

      Added the tuned render path Valley ships with by default, no config needed.

    • Improvement

      Cut frame spikes when loading chunks on servers with large render distances.

    Mods

    • Feature

      Added per-profile mod toggles, so a mod can be switched off without reinstalling.

    • Improvement

      Forge and Fabric mods now load side by side in the same profile list.

    Voice

    • Feature

      Added in-client voice chat with proximity audio on Valley servers.

    • Fix

      Fixed the mic staying open after alt-tabbing out of a world.

    Cosmetics

    • Feature

      Added capes and body cosmetics, visible to everyone else on Valley.

    • Improvement

      Cosmetics now render on the skin preview in the launcher too.

    Interface

    • Improvement

      Reworked the in-game menu so every panel is reachable in two clicks.

    • Fix

      Fixed the HUD scaling wrong on displays above 4K.

  • Game v0.9.6

    Published

    Mods

    • Improvement

      Mod search now matches on author and description, not just the name.

    Interface

    • Fix

      Fixed the keybind screen dropping the last binding on close.

    Performance

    • Fix

      Fixed a memory leak when rejoining a world several times in a session.

  • Game v0.9.5

    Published

    Voice

    • Feature

      Added push-to-talk with a configurable key.

    • Improvement

      Voice now ducks in-game music while someone nearby is speaking.

    Cosmetics

    • Fix

      Fixed capes clipping through elytra.